Charms do Bestiário — 25
Extraído de bestiary_charms.lua. Os pontos mostrados são os custos por nível (menor/médio/maior).
| Nome | Categoria | Tipo | Dano | Custo (pontos) | Descrição |
|---|---|---|---|---|---|
| Adrenaline Burst | CHARM_MINOR | CHARM_DEFENSIVE | — | 100 / 150 / 225 | Bursts of adrenaline enhance your reflexes with a certain chance after you get hit and let you move faster for 10 seconds. |
| Bless | CHARM_MINOR | CHARM_PASSIVE | — | 100 / 150 / 225 | Blesses you and reduces skill and xp loss by 10% when killed by the chosen creature. |
| Carnage | CHARM_MAJOR | CHARM_OFFENSIVE | COMBAT_NEUTRALDAMAGE | 600 / 900 / 3000 | Killing a monster deals physical damage to others in a small radius. |
| Cleanse | CHARM_MINOR | CHARM_DEFENSIVE | — | 100 / 150 / 225 | Cleanses you from within with a certain chance after you get hit and removes one random active negative status effect and temporarily makes you immune against it. |
| Cripple | CHARM_MINOR | CHARM_OFFENSIVE | — | 100 / 150 / 225 | Cripples the creature with a certain chance and paralyzes it for 10 seconds. |
| Curse | CHARM_MAJOR | CHARM_OFFENSIVE | COMBAT_DEATHDAMAGE | 360 / 540 / 1800 | Triggers on a creature with a certain chance and deals 5% of its initial hit points as death damage once. |
| Divine Wrath | CHARM_MAJOR | CHARM_OFFENSIVE | COMBAT_HOLYDAMAGE | 600 / 900 / 3000 | Triggers on a creature with a certain chance and deals 5% of its initial hit points as holy damage once. |
| Dodge | CHARM_MAJOR | CHARM_DEFENSIVE | — | 240 / 360 / 1200 | Dodges an attack with a certain chance without taking any damage at all. |
| Enflame | CHARM_MAJOR | CHARM_OFFENSIVE | COMBAT_FIREDAMAGE | 400 / 600 / 2000 | Triggers on a creature with a certain chance and deals 5% of its initial hit points as fire damage once. |
| Fatal Hold | CHARM_MINOR | CHARM_PASSIVE | — | 100 / 150 / 225 | Prevents creatures from fleeing due to low health for 30 seconds. |
| Freeze | CHARM_MAJOR | CHARM_OFFENSIVE | COMBAT_ICEDAMAGE | 320 / 480 / 1600 | Triggers on a creature with a certain chance and deals 5% of its initial hit points as ice damage once. |
| Gut | CHARM_MINOR | CHARM_PASSIVE | — | 100 / 150 / 225 | Gutting the creature yields 20% more creature products. |
| Low Blow | CHARM_MAJOR | CHARM_PASSIVE | — | 800 / 1200 / 4000 | Adds 8% critical hit chance to attacks with critical hit weapons. |
| Numb | CHARM_MINOR | CHARM_DEFENSIVE | — | 100 / 150 / 225 | Numbs the creature with a certain chance after its attack and paralyzes the creature for 10 seconds. |
| Overflux | CHARM_MAJOR | CHARM_OFFENSIVE | COMBAT_NEUTRALDAMAGE | 600 / 900 / 3000 | Deals physical damage based on your maximum mana. |
| Overpower | CHARM_MAJOR | CHARM_OFFENSIVE | COMBAT_NEUTRALDAMAGE | 600 / 900 / 3000 | Deals physical damage based on your maximum health. |
| Parry | CHARM_MAJOR | CHARM_DEFENSIVE | COMBAT_PHYSICALDAMAGE | 400 / 600 / 2000 | Any damage taken is reflected to the aggressor with a certain chance. |
| Poison | CHARM_MAJOR | CHARM_OFFENSIVE | COMBAT_EARTHDAMAGE | 240 / 360 / 1200 | Triggers on a creature with a certain chance and deals 5% of its initial hit points as earth damage once. |
| Savage Blow | CHARM_MAJOR | CHARM_PASSIVE | — | 800 / 1200 / 4000 | Adds critical extra damage to attacks with critical hit weapons. |
| Scavenge | CHARM_MINOR | CHARM_PASSIVE | — | 100 / 150 / 225 | Enhances your chances to successfully skin/dust a skinnable/dustable creature. |
| Vampiric Embrace | CHARM_MINOR | CHARM_PASSIVE | — | 100 / 150 / 225 | Adds 4% Life Leech to attacks if wearing equipment that provides life leech. |
| Void Inversion | CHARM_MINOR | CHARM_PASSIVE | — | 100 / 150 / 225 | Chance to gain mana instead of losing it when taking Mana Drain damage. |
| Void's Call | CHARM_MINOR | CHARM_PASSIVE | — | 100 / 150 / 225 | Adds 2% Mana Leech to attacks if wearing equipment that provides mana leech. |
| Wound | CHARM_MAJOR | CHARM_OFFENSIVE | COMBAT_PHYSICALDAMAGE | 240 / 360 / 1200 | Triggers on a creature with a certain chance and deals 5% of its initial hit points as physical damage once. |
| Zap | CHARM_MAJOR | CHARM_OFFENSIVE | COMBAT_ENERGYDAMAGE | 320 / 480 / 1600 | Triggers on a creature with a certain chance and deals 5% of its initial hit points as energy damage once. |